CJ Satnarine

Hallo, I'm CJ! I'm a 20 year old from Kitchener, Ontario with dreams of being a graphics programmer/technical artist/game developer. I attended Software Engineering Technology at Conestoga College between September 2023 and August 2024. Turned out software engineering wasn't my cup of tea, so I dropped out. Nowadays I'm just working on projects and trying to teach myself a few things.

I do not use generative AI in any of my work. At this moment, I do not plan on using generative AI because I do not need it. My goal is to learn, not to be productive and fast; AI is a tool that I'll prefer not to use for my projects.

I try to use mainly free and open source softwares (FOSS) for my projects.

Vaxandi Forritari

The phrase Vaxandi Forritari is Icelandic for learning programmer. I loved programming since I was 16, discovering my love for it in highschool when learning to make a game in the Unity game engine. I'm familiar with the following programming languages:

Aspiring Graphics Programmer

My admiration for computer graphics grew with my interests in programming and 3D animation. Since July of 2024, I have been trying teaching myself graphics programming (it's difficult but I love it). Currently, I am teaching myself OpenGL and GLSL. Eventually, I hope to move onto something modern like Vulkan once I'm more experienced. I also hope to experiment more with HLSL in Unity and the Godot Shader Language in Godot.

Amateur Linguist

From a young child I had an interest in linguistics. For a while, I was grinding Duolingo, but that felt more of a game than actually learning, so I stopped that and tried learning languages through other means. My native tongue is English, but I find interest in these other languages:

Unfortunately, I do not think I'll be able to learn all of these languages. That's fine, I'm happy about learning as much as I can.

Wannabe Game Developer

I have had an interest in game development for as long as I have been learning to program. Throughout my time programming, I have used (and plan to use) a couple of game engines:

Adventuring Animator

While learning and falling in love with programming at age 16, I also fell in love with Blender. My introduction came from Media Arts class, where I initially learnt Blender for making assets for Unity. I fell in love with creating models and experimenting with shaders. The following two years of high school were spent developing my skills in the software. After graduating highschool, I stopped using the software to focus on software engineering for college for about two years. Now I hope to revisit this old passion of mine, and also venture into the unknown territory of digital art with Krita.

Music Enjoyer

I listen to a lot of music. Uh, what type of music? It's a complicated mess. The genres and languages of the music I listen to is very diverse. I hope to eventually learn how to make my own music for future animation and game development projects using LMMS.